When using multidimensional arrays in c++ (or most languages for that matter), it is better to use powers of 2 for all dimensions (except for the first one which doesn't matter).
For example, take the following multi-dimensional array:
int a[3][3][3];
It will be faster to reference the elements in the following array instead:
int a[3][4][4];
The reason is that the compiler can use shifts when calculating the address to read from, as opposed to using multiplication operations. On x86 processors, this shifting by powers of 2 could even be implicit as part of the memory addressing modes which allow a shift parameter in their encoding.
So if you need speed, it could be beneficial to use powers of 2 dimensions even when you don't actually reference the extra memory. Although this optimization may require benchmarking if you increase the size of the array with too much unused data; because it may slow down the code by having less efficient cache-usage due to the extra unused memory. (in the case where all the memory will be used, then its a win-win situation)
In some cases you don't even need to increase the array dimensions to benefit from this knowledge. If you have an array "int arr[4][7];" you know it will be more efficient to swap the dimensions and just access it the other way: "int arr[7][4]".
Good remark.
ReplyDelete